The new map Cities is open for Community Craft players to start testing. There is an economy plugin setup on the server. This server is under testing and may have some issues.
That is a cool world map. Is there a way to rotate the whole thing 90 degrees clockwise (or get our mapper to display it that way)?
If we want to try to keep it to actual cities, we may need to limit construction to agreed-on areas - otherwise people will just build whatever and wherever. The easiest way I can think of to do it is to set everyone's build access to false by default, and then set large regions where build perms are given. If anyone's doing a highway system, they would get global build access.
Scale may be an issue, for instance if we built a city in TX or CA it would probably end up one city that spans most of the state, or a Tokyo that would cover all of Japan.
Only "Cities" will get public portals/tp's setup. That is how im going to try and get players to build cities together. The map is there for a cool factor... If anyone wants to make a city to the map scale(1:1500) That would be silly.
Spawn is going to be a ship or ships in the ocean, brbdogsonfire is kinda leading the project on that. There is a hub/lobby server in the works that will make it easier for players to chose.
I don't like the idea of colony ships, because I'm Native. Do the math. I am done working on the spawn project unless a different idea is proposed, preferably one that doesn't refer to the beginning of a long history of genocide.
H2Bee: If we built a spawn based on real ships, we would probably want to put up a display explaining what they were. If we did that, and wanted to choose colony ships, would the opportunity to talk about that history in a highly-visible display help? Otherwise it would be like building the Amistad without including the slave pens in the hold.
If we do too much to avoid builds that have negative connotations, we won't have many options left - for instance, I'm of Irish descent, which effective excludes anything remotely British. It would also eliminate any kind of voyages of discovery (since genocide is a common result of exploration), and would render everything from pirate ships to military vessels offensive because of what they actually did. We couldn't even build a trireme, since those were what helped the Romans to obliterate almost every local culture in Europe. We definitely couldn't build any Spanish exploration ships, since they were the ones who brought the plagues that wiped out most of North America in the first place. But all of those are historically important, and all are ideal builds that could make someone angry if they put too much thought into it.
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